

Experience
· Worked remotely with narrative/quest team to build and deliver tool to ease dialogue creation
· Investigated, root-caused, and fixed bugs in gameplay to prepare for launch
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· Documented under-served areas of the codebase to make live service maintenance easier
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· Shared knowledge with new team based on lessons learned from Crucible’s development
2020-2021
Game Developer
TekSystems/Amazon Game Studios
New World
2018-2020
Game Developer
TekSystems/Amazon Game Studios
Crucible
· Worked with designers/VFX artists to support functionality they needed to develop the game
· Optimized performance of the game to maintain a high framerate for all target machines
· Solved networking challenges in server-auth architecture for correctness/responsiveness
· Self-directed on which tasks to handle based on Jira status and overall needs of project
· Took on ownership of various systems to match project needs
· Integrated and maintained code from outside teams (graphics/VFX libraries)
· Playtested game regularly with whole team and provided/took feedback to improve all of game
· Worked on implementation for the Windows 10 Search Box
· Developed/exposed APIs to allow the Bing Server to talk to the Windows Operating System
· Allowed power users to run programs as administrator directly from Search Box
2018-2019
Software Developer
Collabera/Microsoft
2018
Curriculum Assistant
Compilers and Interpreters
· Worked with the current professor of the class to develop and improve assignments, notes, and drivers to help students learn how to write their own compiler
· Worked in Unreal Engine 4, both blueprints and C++ to implement gameplay features
· Developed an Unreal plugin to gather playtest data based on approximated user attention
· Performed offline analysis of this data to generate user-readable analytics
2016-2018
Developer
Vàra – Student Game
Education
DigiPen Institute of Technology
· Worked on various projects from memory managers to math libraries to full game projects.
· Graduated Cum Laude
2014-2018
Bachelor of Science in Computer Science

C/C++ - Experienced
Unreal Engine - Experienced
Java/R/JavaScript/Python - Familiar
Visual Studio/Jira - Experienced
Skills

· Experience building custom engines or using prebuilt engines to match project needs
· Experience with Linux and other Unix-based development environments
· Adept at working with interdisciplinary teams